Summon Phantasm Support Support, Minion. Old PoE players probably remember StrangeCloud's Sustainable Perpetual Auto Caster from PoE v2. Drop one Heartbound Loop for a stat stacked ring. just need enough life for fr to deal enough dmg to get you to the cwdt breakpoint (and enough ward to tank the fr damage). Skeleton Damage 2520. First, you can use a longer duration like 1 second and still have a fast clearspeed (since it's not intended to do damage with the trigger skills. You can only have one Sigil of Power at a time. We keep Heartbound Loop poe item in stock. You can test with Scold's Bridle, they have the same wording. Thank you for making it! I do have a question about further upgrades though, do I need to get 2x divergent CWDT before I swap to 1x heartbound loop? I'm thinking yes because only one of your dps setups will be able to go off, but I'd like some confirmation. I have anomalous minion speed gem + 3x"To. . Heartbound loop ring explained. r/pathofexile • PSA: The challenge reward armor set had a fifth tier added to the body armor after the initial reveal video and it now has an orange radiating aura character effectThe calculator is correct, you need 2970 life or more. I just rolled a similar build myself, and using 2 heartbound loops with 3 skeletons per loop, should be be taking 2100 damage per loop. So, when you hurt yourself with a weapon with essence of sanity, your CWDT. When you kill an enemy while you have this buff, this skill will summon a Sentinel of Purity, or refresh the duration and. Skill Functions and Interactions. In weapon swap gem slots freezing pulse with arcane surge. RF, Rage, Blood Rage, Golden Rule, Heartbound Loop, etc, etc. I got myself a Heartbound Loop, which consistently hits me for 350 physical damage. With many interesting calcs and possibilities. Heartbound Loop's unique effect causes the player to take secondary damage, and as such it cannot be evaded, blocked, spell blocked, dodged, or spell dodged. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). When the axe finally fell,. Here are few example 2000 life and -35 chaos and two 420 heartbound loop rings, 1100 Ward 2650 life and 0 chaos resistance and two 420 heartbound loop rings, 1100 ward Verified. ninja. Heartbound loop ring for the 350damage on minion's death. 6. You dont get enough Self inflictetd DMG by 1. Also the botting thing was a joke ggg pls don. SyrianRefugeeee. English. Or 0. 6. It might not be godkiller but it will live on as a mid-investment moderately successful meme build. Two To Dust sum up to 34% reduced duration. 26s). Scaling skeleton life will give the minion instability explosions serious damage best would be putting skeleton gem in an elder helmet with minion life and minion damage. 4 is Forbidden rite damage, see the gem text 1. I'm using five "To Dust" jewels with "Summon skeletons" setup to get insta 350*2 procs from the ring, then with phys reduction I get ~550 damage every 0. for your specific loop use a lv18 cwdt, match summon skeletons to that as you will. 12 with Names RewardsGood recovery when a small, but consistent amount of self-damage is taken, such as a Heartbound Loop that doesn't trigger Forbidden Rite, and Scold's Bridle Related Topics. Flat HP 10,000 Life% Minion Life 67% Passive Tree 110% Crafting 30% (15% on Chest Armor, 15% Helm) 2x Heartbound Loop 30% Maligaro's Lens 20% Fortified Legion Jewel 15% Ascendancy 120%. I don't have any. Phantasmal 21/20. the fact that multiple sources of cast speed yield diminishing returns. A better option might be [[Earendel's Embrace]] and [[Maligaro's Lens]] with Necromantic Aegis. Less duration support gem 2, skeletons replaced by new summoned skeletons still count as dead to heartbound loop ring. I'm coming up with a wacky CWDT build and need to know pretty much ALL sources of self damage in the game. 25 = 13088dmg/s for CWDT lvl 20. Typical CwDT loop summons two skeletons which deal 350 damage on death, which after mitigation must be over 528 damage to trigger level 1 CwDT and repeat the cycle. A place to talk about POE builds, mechanics and interactions. The damage from Heartbound Loop is counted towards Unbreakable "Total Damage physical damage prevented from hits in the past 10 second" and you can achieve nearly 3000 hp regen using spectral spirits and weapon swaping. Yeah I don't think there's enough flask use reduction/flask charge generation in the game to use this in a Heartbound Loop CwDT build. Herald of PuritySpell, Herald, Minion, Duration, PhysicalLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. Heartbound loop ring for the 350damage on minion's death. 18 - CORRUPTING 576 HEARTBOUND LOOP RINGS - WARDLOOPERS DELIGHT!!0:00 - Intro1:03 - Corrupting Begins11:22 - ResultsThanks again to ConfusedC. Each cast of Summon Skeletons will hit 4 times (spell echo for 8). life regained from recoup. find a build with your CDR (9%) and look at the calc on it to see where they removed the skill duration. 151K subscribers in the PathOfExileBuilds community. after some help i managed to get my loop work. " Heartbound loop selfdamage either never could stun you or might still be able to and isn't considered a bug. Thanks for the help!PoE Best Unique Amulets Best Unique Amulets PoE Popularity Notes Solstice Vigil 17% +(50-70) to maximum Life. You are using normal CWDT, that means you need 3625 life with single heartbound loop. Caustic Arrow Attack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20 Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. I have been having instability with my network recently and switched to predictive to help alleviate some of it and aside from straight up lag spikes never experienced any interruptions in my loop even at the 27% CDR breakpoint. If you want Ice Spear to split near the edge of RF, get divergent / normal 21. The first thing you need is to make sure your cooldowns sync up within the same server tic. If the summon skeletons is linked to a cwdt it creates an infinite loop where you take damage and constantly summon skeletons again. PoE 3. We use this damage to activate Cast When Damage. We have too much physical damage mitigation, which breaks the loop. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. When the axe finally fell,. Forbidden Rite skill. Forbidden Rite skill. Regenerate (10-15) Life per second. Note this will still require either one of the other items (Heartbound loop or Gluttony belt) or some increased mana costs from things like the Fevered Mind jewel. Heartbound Loop is a unique Moonstone Ring. This will stack 5 times/sec with CD recovery. Warlords Mark, regen, and energy shield leech all work to sustain us in and out of combat. ZERO) so your cwdt heartbound procs fastest. 19 added six new Grand Spectrum jewels. Description. Contract: The Nameless Play PoE Heist 3. Right, forgot Heartbound Loop was a thing, fair enough, that could work. This also allows triggering the CWDT via a Heartbound loop. Trigger whatever spell you want with cwdt castrate. This 2100 dmg is what should start your Skeleton loop. A place to talk about POE builds, mechanics and interactions. Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. POB: Many thanks to the various builds on poe. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. Total self damage is 2892. Dead Reckoning PoE Build; Daresso’s Salute Vaal Corrupted Mods, Price – PoE Citrine Amulet; FFXIV Endwalker New Fashion Accessories 6. Blastchain Mine supports spells, or. Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death When the axe finally fell, Seryl shared his pain, The duration of skelletons is reduced to the cooldown duration of cwdt. 11; PoE Vial of Fate Guide & Price; The Storm Blade PoE Quest Walkthrough Location & Reward; PoE Atlas Bonus Objectives Guide 3. Members Online. 戒指 , 月光石戒指. . This way Forbidden rite won't damage your life pool. Here are few example 2000 life and -35 chaos and two 420 heartbound loop rings, 1100 Ward 2650 life and 0 chaos resistance and two 420 heartbound loop rings, 1100. but if i use the heartbound loop with 350 physical damage then summon skeletons doesn't sync at all with ice spear so how much quality do i need on summon skeletons for it to work the best? Best you can do is Skyforth with blood magic to make every enemy hit stun you. Cursed by a level 10 Vulnerability, I would expect to take 350 * 1. 20/20 Anomalous Minion Speed. Skeleton Damage 2520. These value are base. The build will also use power charges, but I'll mention more of that later. If you run a lower level CWDT with Forbidden Rite and run Petrified Blood to spread the damage out over time, you can loop the Forbidden Rite to continually cast and continually damage yourself, triggering higher-level CWDT spells. 24 sec. 1842 ward with Olroth's brings you down to 902. Either use 2nd heartbound loop or switch to Divergent CWDT and with rare ring, get chaos resistance, it helps mitigate FR damage. As a summary, instead of using Olroth’s Resolve to grant enough Unbreakable ward to absorb the damage from Heartbound Loop, we stack flask effect with Progenesis and Petrified Blood to convert 95% of life lost from hits into life lost over 4 seconds. This wont let you trigger your cwdt setups on cooldown. Hence the name. subscribers . PoEDB provides things come out each league, as well as items, uniques, skills and passives. Hello! I know many people already dropped the league but I really want to share this extremely powerful 5Head build :) It is really fast and has insane DPS,. Assuming you have a 420 heartbound ring, and level 11 Skeleton Lets find out how much life required Level 21 CWDT requires 3580 Heartbound 420 does 1260, its 3 skeleton X 420 3580 - 1260 = 2,320 2320 / 0. 25 sec so roughly 14000 recovery per second is needed. Heartbound Loop. 350 Physical Damage taken on Minion Death. Is it the right way? Is two Heartbound loop good or having one Heartbound loop and one rare ring is better?O Heartbound Loop diz que toda vez que um minion morre você toma xxx de dano físico. Also poe. Amulet with +1 to all intelligent skill to get 21 level 4 skeletons. 1 Heartbound. Heartbound loop deals 350 damage each time a minion dies. Most commonly Heartbound loop + skellies. As for spell dodge/block, we will have to wait. Heartbound Loop deals 350 physical damage each time a minion dies. This occurs every time you swap. As we continually swap weapons, we take damage, which. Note that this is every 0. Then level your less duration to lv 9 with 16% quality. The explosion of the corpse is not affected by modifiers to spell damage, and. The absolute value is the same. Requires Level 8. A 100% reduced duration skeleton would definitely work and keep things responsive. (20-10)% reduced Charges used. Buy PoE Currency Cheap. Olroth's Resolve. Poe lets you ask questions, get instant answers, and have back-and-forth conversations with AI. Damage conversions do not apply to damage over time. Vendor PricesVendor Offer8x Alchemy ShardMetadataItem class: Rings The Hungry Loop is a. My own calculation is: 4*420 damage from dying. Here we can utilize a passive. When these Skeletons expire, they'll each feel 420 damage to us thanks to Heartbound Loop boosted by Noxious Catalysts, and we can safely tank this damage with our unbreakable Ward. Your heartbound loop needs quality. 25s for lv20 CWDT (can be reduced to 0 for better equipment) Body CWDT Gem Quality Normal Divergent. By the way, this is not the first Heartbound Loop build in PoE. Things I already know: Boneshatter skill. Heartbound loop ring explained. Level: 1. 2 srs gems cannot be triggered in the same frame so this dosnt really work reliable either. Heartbound loop does 450 Physical damage, at 500 Olroth Ward you fine for that - assmuing there are no mapmods or curses increasing it. Since this loop would be awefully slow, we also use anomalous minion speed support with high quality and 3 to dust unique jewels. A hit of damage that has a chance to ignite is capable of inflicting ignite. When the axe finally fell, Seryl shared his pain, and the last. Cast when Damage Taken is a support gem. After thinking this through, I expanded upon this idea. 137K subscribers in the PathOfExileBuilds community. Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield (10-15) Life Regenerated per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life. Edit: and that build used an additionnal reduced duration support gem to get close to 0. 2% more triggers). ago. This wont let you trigger your cwdt setups on cooldown. But I see other people in this thread saying you should be 98+ which honestly isn't happening, I hate playing the build i used for leveling, I don't want to invest in it and if I wanted to 5 way AFK. 198 seconds (98% reduced duration * 51-58% less duration, can also be achieved by 99% reduced duration. Heartbound Loop - CWDT setup; why my loop breaking? Been working on using Heartbound Loop spell loops since I was curious after watching one too much Jousis. Using these three POE Items - Dabbler’s Ruby Flask of the Order, Mahuxotl’s Machination Steel Kite Shield & Heartbound Loop Moonstone Ring, we now have 100% uptime on Tainted Pact’s key modifier. (mana mastery). To optimise the loop you'll need to fiddle with CDR for CWDT, and play with gem levels to. PoE builds are really funny if you think about it. You can also use two Heartbound Loop and use Cast When Damage Taken to Proc zombies, one side effect is you can only level your zombies to 14. Heartbound Loop is a unique Moonstone Ring. Intro. Players can restore life by using flasks, gaining life regeneration from passive skills and. The important distinction to make here is that neither Chill, Freeze, or Temp Chains modified your move speed, but rather modified your animation speed. Really fun and effective. Continue reading "PoE Burning Ground Build Boots. and im also looking on increasing corpse life since aukuma's will turns zombies into corpses. Explore economy and build overviews for the action role-playing game Path of Exile. At base cooldown of 0. Modifiers. In the Shifting Stones event, you will encounter one of the following league mechanics randomly, which are Tormented Spirits, Blight, Legion, Delirium, and Beyond. Removing the damage gems lets me run the loop. ToTA Cheat Sheet with pricings from PoE. Minions have 15% increased maximum Life. Heartbound loop ring explained. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c Level 70 POB This requires 420 heartbound loop rings and more than 1700 life 75 divines pob - 32 million dps As a summary, instead of using Olroth’s Resolve to grant enough Unbreakable ward to absorb the damage from Heartbound Loop, we stack flask effect with Progenesis and Petrified Blood to convert 95% of life lost from hits into life lost over 4 seconds. 16. 1 Heartbound loop with 420 damage. Now has a cast time of 0. As Wardloop Builds seem to be somewhat META in the Archnemesis League I made this video explaining the entire mechanics behind the archetype the best I can. 22K subscribers. . Life (also called Health or Hit Points) is the health source of a character or monster. Scold Bridle works as well, you could do hiltless, or whatever. Icon: G. Life: Spoiler. ninja, Community Wiki: โล่พลังงานสูงสุด +(15–25) Family: IncreasedEnergyShield Domains: ไอเทม (1). Forbidden Rite Damage 1100. Sigil of Power - Path of Exile. Heartbound loop ring explained. Also -22 chaos resistance. 12: Increased Engineering speed; PoE Arn’s Anguish Cloth Belt Build; PoE Slam Skill, Slams 3. Hey there! I am trying to move to a one heartbound loop setup. AND. If you want more distance between you and the boss, get 21/20 normal. 231s - socketed in helmet. + (15-25) to maximum Energy Shield. But you will also notice that the skeletons died too slowly, and the loop is not fast enough to be useful. The specific bugfix linked on the wiki says "Fixed a bug where Doedre's Elixir and Scold's Bridle could stun the player. This means (With PB acting first, at 21/20), PB mitigates 40% of the damage, and then you lose only 75% of that as life over 4 seconds (or 30% of the original damage). ) and use the heartbound loop ring, which damages you when a minion expires. The idea behind this guide is to make it as easy and simple as possible. By default, only fire damage is able to inflict ignite, but certain equipment such as The Three Dragons The Three Dragons Golden Mask Evasion: (96-103) Energy Shield: (20-22) Requires Level 35, 40. I. The easiest fix would be to just add a 2nd heartbound loop ring - but then I'm guessing you'll run out of mana without the recoup the ring provides. Forbiden rite is lvl 15 supported by lvl 12 cwdt. etuhoha • 3 yr. You need to use the calculator to calculate how much life and chaos resistance you need. 3. In the words of Jousis: Infinite healing doesn’t matter if we can get one-shot. Most commonly Heartbound loop + skellies. an heartbound loop ring and a CWDT linked with summon skeletons. I do have the following gem setup: 21/20 Divergent CWDT. 20 Scion CWDT Ward Loop Build Guide - 15 Divines Easily Achieved! This build uses a combination of The Traitor keystone, cluster jewels, Olroth's flask, Heartbound loop ring, Forbidden Rite and To Dust Jewel to create a character that will take 3580 damage every second and cast spells with CWDT linked to them. Covered In Ash is a debuff that causes the affected target to have less movement speed and increased fire damage taken. Ward loop build isn't something that you can just copy from poe. 13 UPDATED Total M. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. 70 sec Critical Strike Chance: 6. Reply more replies. There are builds on PoE ninja that don't use omni, or even cold spells. pob, keep in mind i have a flask gain charges sanctum reliccalc, updated flask se. So with 4 skeletons at 420 damage (with the upgraded Heartbound Loop), the maximum damage you would want your Forbidden Rite to require to trigger is 1680, which means the CwDT gem needs to be level 12 at most. POB actually will tell you how much exact duration you need. Eye of Innocence. 1712 chaos damage (after taking resists into account) This is 3. The heartbound loop will also have enough when hit triggers to proc the consecrated ground fairly consistantly, giving me all of the other inquisitor bonuses that go with it. Rings. This is my favorite Walking simulator build for this league, it plays very smoothly and everything is automated so you don't ha. - 2x heartbound loop rings (350 phys) -> so two "skeleton cycles" needed to trigger my lvl 20 cwdt setups. To check it in pob go to calcs and select summon skellies, the skill cooldown and skill duration should both be 0. Talk to bodySwap. 12: Increased Deception speed; Heartbound Loop PoE Build & Price – Moonstone Ring; PoE Raise Spiders Build Guides 3. Poe lets you ask questions, get instant answers, and have back-and-forth conversations with AI. Behead Support PoE Skill Gem Build 3. Cannot support skills used by totems, traps, or. So you would need 2334 ward to fully mitigate any self inflicted damage while the flask is active. Coins. So I took the idea of the Heartbound Loop + summoning minions with cwdt to trigger the mine detonations just to have a little bit more comfort. Small problem; with 195% recoup, it takes you a little over 2 seconds to stabilise damage taken vs. 00% Requires Level 10 Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. There are many other guides on heartbound loop CWDT, as the concept has been around for a long time, but I do go over the key requirements for budget (non divergent CWDT, 2100 dmg taken per loop, and non-budget: 2800 damage taken per loop, with divergent CWDT and lvl 21 skeletons). The dexterity attribute is a measure of a character's agility and expertise. Heartbound Loop Heartbound Loop Moonstone Ring Requires Level 20 +(15-25) to maximum Energy Shield Regenerate (10-15) Life per second (20-40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of EffectBuy PoE Currency Cheap. Use replica earendel's embrace for a 30% (max roll) fire degen on your zombies. 4+, I used this mechanic to make a revamped post-CI-nerf sustainable auto caster with higher damage and survivability through the use of increased energy shield. Minions have 10% increased Area of Effect. We Summon Skeletons, and when a skeleton dies, the ring will do 420 damage to you. But I've wanted to do a Ward Loop character and I feel like without Omniscience INQ would be a lot of dmg to ignore resists and cap crit. 11Use 2 heartbound loop rings get resistance else where, use the grand spectrum jewels. Burning ground deals burning damage (fire damage over time). Payment: Visa, PayPal, Skrill, Cryptocurrencies. The difference here is that they. 25sec and recovers more. Because projectile speed matters. A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. ninja and call it a day. I have problems with the stability of the Loop, when area damage kills the skeletons in the 250ms delay, the loop gets interrupted. You are right, this is a mana problem. You can just search in YouTube "Ward Loop Explained in 2 Minutes". Survival Instincts, Replica Pure Talent and Balbala Brutal Restraint for flask charges. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Even against bosses. In the words of Jousis: Infinite healing doesn’t matter if we can get one-shot. Heartbound Loop. Regenerate (10–15) Life per second. 11; Tawhoa, Forest’s Strength PoE; PoE Warcry Skill Harvest, Warcry Gems Build 3. In this video I give you an idea of how you can decrease the costs of the build, as the prices for some items have skyrocketed. You will be rocking 250 ping constantly as it is so heavy on the servers. •. As filler Scorching ray with CWC summon zombies should be alright to decrease fire. It can be quite a fun build to play w. When im equiping helm with +1to minion gems and lvl 20 anomalius skeletons everything is working. This is the biggest hurdle. Maybe if this belt had been in the game back when [[The Harvest]] didn't have a cooldown. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed. CWDT gems: One leveled linked with Molten shell ( highest base spell damage spell in the game) Level 1 cwdt+ level 1 summon skeleton. Quality: +20%. I'm sure there are others. Divine Toll: A PoE trade tool and API built for bulk. So you need constant self damage, this can be achieved with heartbound loop or Scolds Bridle ( perfect for the spell based build and the double apex rage to increase. My own calculation is: 4*420 damage from dying. I do have the following gem setup: 21/20 Divergent CWDT 21/23 Anomalous Summon Skelletons 20/20 Anomalous Minion Speed 1/0 forbidden rite 1 Heartbound loop with 420 damage and the life/chaos res calculator tells me the loop should work. Does the corpse explosions from bubonic trail death walk count as consuming a corpse with Soulwrest?I'm having a terrible time due to an incessant bleeding debuff on my character regardless of which enemies I'm killing. Forbidden Rite is recommended cause hits yourself again for 40% Life as Chaos, lets say 0% chaos resi, it would require 40% of Life as Ward to not deal damage to yourself. Phantasmal Cremation is an Alternate Quality gem of Cremation. Scold's Bridle. With all the "physical damage reduction" stacking from Endurance Charges, Juggernaut nodes, Soul of Steel etc. Total Damage 3620. 1/0 forbidden rite. 105 x 20% reduced duration Army of Bones jewels and 2 Heartbound Loops. This way Forbidden rite won't damage your life pool. This makes it easier to have higher chaos res with your forbidden rite setup or allows you to use 2 Heartbound loops instead to be able to proc level 20 gems (level 21 if you have divergent cwdt). At that point its kinda the more Ward. 1) In order to constantly summon minions, the build uses Two Essence of insanity weapons (one in main hand, one in your alternate weapon swap). They are detonated using Umbilicus immortalis and Coruscating Elixir. We can use catalysts to increase the heartbound damage, but this isn't enough either. Suffix cannot be changed (beast craft) Veiled chaos (aisling is less risky, but worked out for me 3 of 3 times). you need lv21 skelies to hit 4 minions/cast, without a global +1 you might as well do lower level. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. TEXT GUIDE: MARKET: LINK:. You can check the duration in POB calc > summon skeleton > duration. With 5000+ Life, we gain at least 900 energy shield per trigger, which mitigates most of the self-inflicted 1050 damage from Heartbound Loop. Grand Spectrum is the name shared by nine different unique jewels that each grant scaling bonuses based on the number of jewels called ‘Grand Spectrum’ placed into jewel sockets on the character’s passive skill tree. I am running a build that utilizes [ [Heartbound Loop]] to proc a spell loop which spams out skeletons to keep the loop going and casts Blade Fall, EK and BV to provide blades for my Blade blast. There are 3 separate calculator: CD/Skele Duration - To calculate skele duration and your cwdt all line up. Upside is the cast speed modifier may help us stay in line with the CWDT cooldown. Heartbound Loop's unique effect causes the player to take secondary damage, and as such it cannot be evaded, blocked, spell blocked, dodged, or spell dodged. 198s. Since this loop would be awefully slow, we also use anomalous minion speed support with high quality and 3 to dust unique jewels. 6. I noticed on PoE ninja a few people already had this idea there are a few INQ doing this. Belt - Reduced Charges Used and Increased Flask Effect. I. It sounds like you're at the sweet spot of . Hiltless. Initially I tried building around two Heartbound Loops, but found the self-damage a bit overwhelming on paper. Trigger whatever spell you want with cwdt castrate. Requires Level 20. 21/23 Anomalous Summon Skelletons. The heartbound loop will also have enough when hit triggers to proc the consecrated ground fairly consistantly, giving me all of the other inquisitor bonuses that go with it. Daresso’s Salute 8% 60% increased Melee Damage when on Full Life, etc. If you can get some cooldown recovery on your gear 9% (belt suffix craft) your trigger rate goes from 3. Damage:For Zombies Generation most simple one will be Spell Totem + Multiple Totem + Summon Zombie + Zombie Life. Currently running a 1sec conqueror kill cwdt build, heartbound loop with unbreakable ward, you only have to press 1 flask and weapon swap once per map and you just run, running volatile dead, blazing salvo, arc, frostbolt and ice nova, all autoaiming skills, with secrets of suffering getting full effects on sirus aw9, can sustain like 600 delve stacksPATH OF EXILE 3. 198s. I could also cheat with the skeletons and link a less duration so I'd need less jewel slots to army of bones. Wow, this is truely peak PoE :). You can push way higher than that without omni - though I will note that you actually have approx 11mil ice spear dps. Buy perfect fractured attribute base. 25 sec (Ward absorb all damage) lv1 CWDT with Forbidden Rite - 40% life x chaos resistance (my case 3090 x 0. Heartbound loop deals damage on minon death/duration ends - resummons skellys - infinite selfdamage loop. Minions have 15% increased maximum Life. If you have a lot of life, you'll take a lot more damage, So if you're taking all that damage, it needs mitigated with Ward. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c. 25 = 13088dmg/s for CWDT lvl 20. Shock nova has two hits, one delayed. You should be able to regen at least 1k mana per second without any investment in mana pool, more if you have a mana recovery belt and clarity watcher's eye. Disintegrator + MoM. Equipping two Heartbound Loops will make you take 700 physical. Level 20 normal cwdt takes around 3. Heartbound Loop issues. Operated by. Body CWDT Level (After +1/+2) Body CWDT Quality. Need Help Making Currency, Check Out Some Strategies Here!Hang Out On TwitchThe Community On Disc. In the next patch to The Awakening's Closed Beta, we'll be enabling an additional Unique Item, designed by supporter Lagruell. A divergent cwdt at level 21 triggers at 2864 damage. Heartbound has the advantage that it loops in itself with CWDT + skellies. 4K views 1 year ago #pathofexile #poe #ascendant. The Envoy PoE NPC; Winterheart PoE Build & Price – Gold Amulet; Dread Banner PoE Aura Skill Gem, Support Gems Build, Aura Effect, Fortify; Basic Disguise Kit PoE Heist Tool 3. Damage conversion is done before any increases, or multipliers are applied to damage guaranteeing that they are only applied once. Phantasmal Cremation. got em all in my gloves so skele - anom minion speed- fr -cwdt lvl5. 2% more triggers). Normally Chill will slow down the character but with The Effect of Chill on you is reversed the effects of chill becomes a positive. List of Grand Spectrum jewels Image Name & Stats Trade Search Grand. 500c starter build I was running this on day 4 of league start The above pob has notes for ultra budget - 300-500c Level 70 POB This requires 420 heartbound loop rings and more than 1700 life 75 divines pob - 32 million dps Yeah, that'll do it, since now your minion duration (0. Forbidden Rite damage with 40% of life and -60 chaos res = 1632. I tested this by swapping to a weapon with the Essence of Insanity mod, then swapping back to trigger both Heartbound Loop and a level 11 Forbidden Rite linked with Cast when Damage Taken. 25sec you need to take 528/0. It's jankiness is only matched by it's hilarity. Regenerate (10–15) Life per second. Feedback is appreciated.